The Witcher: A Bard's Tale is a 3-months-project my class and I carried out in our 3rd year of Videogame Design and Development degree.
It's a beat'em up/hack'n'slash cooperative game. Players take roles of Geralt of Rivia and Yennefer of Vengerberg in order to rescue Ciri.
We simulated a game studio called Magical Muffin consisting of 37 people, each one with a defined role such as programmer, designer, artist and one producer.
The software used to develop this project was an own engine called Alien Engine, 3DsMax, Maya, Substance Painter, etc.
I took the role of an artist.
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